Jul 2, 2020

WARBORN Switch v1.0.6

Additions & Changes

  • Ranking system adjusted for all missions.
  • Mission result stats contributing to the overall mission rank are now given a sub-rank, which is displayed to the left of the corresponding stat.
  • Order of displayed results stats adjusted.
  • Adjustments to AI structure capture prioritisation.
  • Adjustments to AI unit deployment behaviour.
  • Results sequence is now slightly faster.

Bug Fixes

  • Fixed an issue where a saved checkpoint could load incorrectly on Izol mission 03.
  • Fixed an issue where an AI controlled unit being destroyed by a proximity mine in certain circumstances could make the AI go into a broken state.
  • Fixed an issue where a saved checkpoint would not always be cleared on mission restart.
  • Fixed cases where scripted deployment of enemy units would sometimes not be deployed when loading a checkpoint save on certain missions.
  • Corrected angle of blue arrow on Vincent mission 08 briefing.
  • Fixed an issue where removed proximity mines would sometimes be incorrectly restored when loading a saved checkpoint.