Jul 2, 2020
WARBORN Switch v1.0.6
Additions & Changes
- Ranking system adjusted for all missions.
- Mission result stats contributing to the overall mission rank are now given a sub-rank, which is displayed to the left of the corresponding stat.
- Order of displayed results stats adjusted.
- Adjustments to AI structure capture prioritisation.
- Adjustments to AI unit deployment behaviour.
- Results sequence is now slightly faster.
Bug Fixes
- Fixed an issue where a saved checkpoint could load incorrectly on Izol mission 03.
- Fixed an issue where an AI controlled unit being destroyed by a proximity mine in certain circumstances could make the AI go into a broken state.
- Fixed an issue where a saved checkpoint would not always be cleared on mission restart.
- Fixed cases where scripted deployment of enemy units would sometimes not be deployed when loading a checkpoint save on certain missions.
- Corrected angle of blue arrow on Vincent mission 08 briefing.
- Fixed an issue where removed proximity mines would sometimes be incorrectly restored when loading a saved checkpoint.